SurvivorsLite Support on Ko-fi

Guide

Install, options, circles, the guardians' lairs and leash, and every command.

On this page: Install - Options - Picked jewelry - Plates and the status list - Lairs and marks - Reset range (leash) - Circles - Circles on the ground - Flat circles - Commands - Limits - Problems

Install

Download SurvivorsLite-<version>.zip from the latest release. The zip holds one folder named SurvivorsLite, which is what the game's installer wants. GitHub's "Download ZIP" of the source code does not install.

Browser game

  1. Open Options, AddOns, Install and pick the zip.
  2. Remove SurvivorsDragonUi on the same page so the two do not both run.
  3. The addon loads on your next run. A login line in chat says how to open the options.

A new version installs over the old one and keeps your settings.

Windows build

Unzip so the game's AddOns folder holds SurvivorsLite\ with SurvivorsLite.toc inside.

Options

Any of these opens the options window:

Every setting changes live and has a tooltip. Esc closes the window. "Move frames" lets you drag the hero bar, action bar, party frames, status list, run stats, damage meter and the circles' center. Reset asks for a second click.

Picked jewelry

Under the floating action bar sits the jewelry you picked this run: the amulet, the two rings and the two trinkets, in that order, each with an edge in its quality color. A piece on cooldown shades from the top and counts its seconds. Point at one for its tooltip. With the floating bar off the row sits over the game's own bar. /slite jewelry off or "Picked jewelry" in the options hides it.

Run stats

A small panel shows the numbers of the character pane while you play. The pane's twelve always show: Health, Damage, Haste, Crit, Crit Dmg, Armor, Area, Targets, Echo, Speed, Regen and Pickup. Under a thin line follow the rest of its run stats once something raised them, such as Lifesteal, Lives or Vs Elites. /slite stats all shows every one, /slite stats off none, and "Run stats" in the options switches between them.

A number that just changed is green when it went up and red when it went down for 5 seconds, so you see what a level up pick did. Point at a row for what it means and what your worn gear adds to it. Drag the panel with Move frames.

Damage meter

A panel of bars shows your damage this run by spell, the top spell's bar the longest. Each row has the spell's icon (from your action bar, the talents' clocks, your pets and totems, or its place when none has one), its damage per second and its share of the whole. The total per second sits in the header. Bars glide to their new length as the run's meter updates. Point at a row for its damage, per second and share.

/slite rows 3-15 sets how many rows show (8 by default), /slite meter off or "Damage meter" in the options hides it. Drag it with Move frames. The game's own meter stays; turn it off in the game's options (Show Damage Meter) if you only want this one.

Plates and the status list

The status list has one short line per boss and guardian. Lines whose unit has its plate up near you are bright.

LineMeans
ENRAGED 40%a boss and its health
asleep 90% 120 yda guardian in its lair and how far it is
80% 20/40 yd?an awake guardian: how far you are from its lair against its leash, green, orange then red
next 0:45 86 ydgold: the lair that comes back first, when and how far
back in 1:10grey: a lair refilling later
in 2:30the next boss and when it comes

Lairs and marks

Every guardian's lair has a look of its own by its place in the run's lair line: a dragon head in a color of its own (red, blue, green, bronze, purple), drawn for this addon on a transparent background. The same look is on its minimap pin, its status line and its guardian's plate, so "the blue one" is easy to find.

Reset range (leash)

The leash is how far from its lair you can lead a guardian before it gives up and goes home. The game does not tell addons, so it starts at the setting (40 yd) with a "?" after it and is learned in play, both ways:

While a guardian chases you a bar over your character shows it, for example "Mother Fang 32 / 40 yd", green, orange then red, and "gives up soon" at about 85 percent. The minimap draws a ring at the leash around each held lair.

The distance is measured from you to the lair through your map position. Where the zone has no map, like Naxxramas, the run line's world positions stand in; they move only when the line comes. The Guardian leash slider or /slite leash 45 sets it by hand and forgets what play taught.

Not confirmed in game yet. If the "?" never goes away after a guardian resets on you, set the leash by hand and please report it.

Circles

The circles are drawn above the world, so trees do not cover them. While the options are open or frames are unlocked each circle shows its radius.

Circles on the ground

The client has no addon call for the camera, but 1.12's saved views carry it: SaveView(5) writes the camera's distance and pitch into the cameraDistanceD and cameraPitchD settings. The addon reads them twice a second (ten times a second right after the camera moved) while a circle shows and projects every circle onto flat ground around your feet. View 5's own values are put back at logout.

Not confirmed in game yet.

Flat circles

Without the live camera the circles are flat on the screen and need one calibration for the zoom you play at:

  1. Zoom out the way you play and open /slite.
  2. Turn on Pickup radius (it shows once a run sends your stats).
  3. Change Size per yard until experience starts flying to you as it touches the gold circle. The blue circle is then right too.
  4. If your camera looks in from the side, lower Height until the circles lie flat.
  5. Move frames, then drag the small "You" box onto your feet if the circles sit off center. Lock frames when done.

Zooming later makes flat circles wrong until you change Size per yard again.

Commands

/slite help lists every command with its current state.

CommandEffect
/slite, /slite optionsopen or close the options window
/slite unlock, lockdrag the hero bar, action bar, party frames, status list, run stats, damage meter and the circles' center
/slite hero on/offhero bar with your health and auras
/slite shield on/offyour shield on the health bar
/slite uptime on/offbuff uptime under the aura icons
/slite buffs timed/all/offwhich buffs to show
/slite stats raised/all/offrun stats panel: the pane's twelve and raised run stats, every stat, or none
/slite ring on/offring around your character
/slite lowhp on/offred screen edge at low health
/slite bar on/offfloating action bar (off puts the game's bar back)
/slite barscale 0.5-1.5size of the floating action bar
/slite jewelry on/offyour picked jewelry under the action bar
/slite cds on/offcooldown numbers and talent clocks
/slite plates on/offboss and guardian plates
/slite mobs bars/hide/showplain enemies: small bars, hidden or the game's plates
/slite elites on/offmark elites too
/slite debuffs on/offyour debuffs on boss and guardian plates
/slite autoplates on/offturn enemy plates on by itself
/slite allies on/offparty member plates
/slite party on/offparty frames
/slite meter on/offdamage meter
/slite rows 3-15rows in the damage meter
/slite threats on/offboss status list
/slite lairs on/off, chests on/offlairs and chests on the minimap
/slite leashring on/offleash rings on the minimap
/slite leashbar on/offthe leash bar over your character
/slite leash 10-150the guardians' leash radius in yards
/slite mapbutton on/offthe gear on the minimap
/slite alerts on/offboss countdown and ally down warnings
/slite skillsyour skills with a reach and their yards now
/slite skill <name>a circle at that skill's reach on or off, for example /slite skill blade flurry
/slite range 8, range on/offrange circle radius in yards (1-60) or on/off
/slite range2 30, range2 on/offsecond range circle
/slite pickup on/offcircle at your pickup radius
/slite area on/offgrow the range circles and area skill circles with your Area stat
/slite ground on/offcircles on the ground from the live camera
/slite fov 30-100the camera's field of view for ground circles
/slite camerawhat the ground circles read from the camera
/slite zoom 5-60flat circle size per yard
/slite tilt 0.3-1flat circle height for a camera that looks in from the side
/slite scale 0.6-2size of the hero bar, party frames and list
/slite perfmeasures the addon's own Lua time for 10 seconds
/slite resetdefault settings and positions

Limits

Problems

An error window in Alterac Valley

"QuestTimerFrame:SetPoint(): Couldn't find region named 'MinimapCluster'" comes from the game's own layout code, which cannot find the minimap frame by name there. Since 1.7.1 SurvivorsLite catches only that error and still places the chat dock and bags.

A red "SurvivorsLite error" line in chat

The addon caught one of its own errors and kept running. Please open a bug report with the line and a screenshot.

A skill is missing from the skill circles

Its tooltip names its reach in a way the addon does not read yet. A screenshot of the tooltip in a bug report lets it be added.