Changelog
Every release passed the test harness. What has been seen in the real game is on the feature status page. Downloads are on GitHub Releases.
1.10.0 2026-10-31
- A damage meter: your damage by spell as bars with each spell's icon, damage per
second and share, the longest bar the top spell's. Tabs switch to the party's heroes in
class colors with their best spell, the last boss fight and your healing. Bars glide to
their new length; point at a row for its totals.
/slite meter on/off,/slite rows 3-15. - The lair and chest icons are the addon's own pictures now, drawn on a transparent background instead of square item icons: a dragon head tinted in each lair's color on the minimap, in the status list and on the guardian's plate, and a chest on the minimap.
- The skull on boss and final boss plates is smaller.
1.9.0 2026-10-31
- Run stats on the screen: the character pane's numbers in a small panel you can
move. The pane's twelve (Health, Damage, Haste, Crit, Crit Dmg, Armor, Area, Targets,
Echo, Speed, Regen, Pickup) always show, the rest of its run stats (Lifesteal, Lives,
Vs Elites...) once something raised them. A number that just changed shows green when
it went up and red when it went down for 5 seconds. Point at a row for what it means
and what your worn gear adds.
/slite stats raised|all|off.
1.8.1 2026-10-31
- Minimap pins and lair distances in zones without a map, like Naxxramas. There the game gives no map position, so the run line's world position of your hero places the pins and measures the distances. They move when the line comes rather than every frame.
- Indoors the minimap shows less ground (300 yd across at the widest zoom instead of 467). The pins now use the indoor scale while you stand indoors.
- A zone whose lines carry no map coordinates no longer reuses the last zone's map scale.
- Tested against the addon API of web build
fe298f333712.
1.8.0 2026-10-30
- Picked jewelry under the floating action bar: the amulet, rings and trinkets you
picked this run with their quality, cooldowns and tooltips.
/slite jewelry on/off. - Skill circles of area skills (a radius or a cone) grow by your Area stat again, on top of the tooltip's yards. A targeting reach keeps its tooltip's yards. A skill whose tooltip moves with Area is noticed and used as shown.
- Unique icons: every guardian's lair is a dragon head in a color of its own on its minimap pin, status line and plate. Chests on the minimap are small treasure chests.
- Checked against web build
019734ed2f34: the addon API is unchanged.
1.7.1 2026-10-29
- Stops the error window in Alterac Valley: "QuestTimerFrame:SetPoint(): Couldn't find region named 'MinimapCluster'". The error comes from the game's own layout pass. SurvivorsLite catches only that error and still places the chat dock and bags that the failed pass skipped.
- Checked against the new web build
d2233962924f: the addon API is unchanged.
1.7.0 2026-10-29
- Each guardian's lair gets a mark of its own (star, circle, diamond, triangle, moon, square) on its minimap pin, its status line and its guardian's plate.
- The lair that comes back first gets a bigger pin with a gold glow and a countdown and a gold "next 0:45 86 yd" status line.
- Lines of sleeping guardians show how far away they are.
1.6.0 2026-10-29
- Your absorb shield on the hero health bar: a pale blue segment, a bright tick when health and shield pass your maximum and the amount after your health.
1.5.0 2026-10-29
- Leash bar over your character while a guardian chases you, green to red, with a "gives up soon" warning.
- The leash grows while a guardian keeps chasing you farther out and is set where a guardian gives up and goes back to sleep.
1.4.0 2026-10-29
- Circles on the ground from the camera's distance and angle read through saved view 5,
with a Field of view setting and
/slite camera. Flat circles when the client gives no live values. - Skill circles use exactly the yards in each skill's own tooltip.
- Removed the plate shrinking trick. It does not stop plates jumping in this client.
1.3.0 2026-10-29
- Skill circles at each skill's reach, read from its tooltip, with
/slite skillsand/slite skill <name>.
1.2.0 2026-10-29
- Gear buttons on the minimap and the action bar open the options.
- Thin health bars for plain enemies. Smaller boss and guardian bars with your debuffs and absolute health.
- Same-named units are matched by health. Elites are only marked with "Mark elites".
- Smaller hero bar and buff uptime.
- Compact floating action bar with cooldown seconds and talent clocks.
- Status list with one line per boss and guardian and the next boss.
- Minimap pins for lairs and chests, leash rings and leash distances.
1.1.0 2026-10-29
- Options window via
/sliteand the game menu. - Range circle, second circle and pickup circle with one size calibration.
1.0.0 2026-10-29
- First release: hero bar with cooldowns, buffs and debuffs; boss, guardian and elite plates; party plates and frames; boss countdown, ally down warning and low health edge.